NEWVectors or files. Pick a path.Start →
    Models/Object Detection/Claquasse/foot_anime_yolo
    Object Detectionultralyticsagpl-3.0

    foot_anime_yolo

    by Claquasse

    Identifier
    Model ID
    Claquasse/foot_anime_yolo

    Tags

    ultralyticsonnxyoloyolo11object-detectionanimefoot-detectionadetailercomfyuidataset:deepghs/danbooru2024dataset:deepghs/danbooru2024-sfwbase_model:Ultralytics/YOLO11base_model:quantized:Ultralytics/YOLO11license:agpl-3.0model-indexregion:us

    Use foot_anime_yolo on Mixpeek

    Build multimodal processing pipelines with this model and others. Extract features, run inference, and set up retrieval in Mixpeek Studio.

    Open Studio

    How It Runs on Mixpeek

    On Mixpeek, foot_anime_yolo runs as a managed extractor inside a processing pipeline. Point a bucket of object detection data at it, and Mixpeek handles GPU provisioning, batching, retries, and writing the outputs into a vector store you can query.

    Extractor outputs land in the Mixpeek Vector Store (MVS), where you can combine them with retrieval, reranking, and filter stages to build end-to-end search and agent-perception pipelines, no model-serving infrastructure to maintain.