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    Models/Depth Estimation/igzi/depth-lora-checkpoints_hypersim_depth_light-hypersim_near_low_light
    Depth Estimationpeftapache-2.0

    depth-lora-checkpoints_hypersim_depth_light-hypersim_near_low_light

    by igzi

    Identifier
    Model ID
    igzi/depth-lora-checkpoints_hypersim_depth_light-hypersim_near_low_light

    Tags

    peftsafetensorsdepth-estimationlorametric3dhypersimsyntheticlicense:apache-2.0region:us

    Use depth-lora-checkpoints_hypersim_depth_light-hypersim_near_low_light on Mixpeek

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    How It Runs on Mixpeek

    On Mixpeek, depth-lora-checkpoints_hypersim_depth_light-hypersim_near_low_light runs as a managed extractor inside a processing pipeline. Point a bucket of depth estimation data at it, and Mixpeek handles GPU provisioning, batching, retries, and writing the outputs into a vector store you can query.

    Extractor outputs land in the Mixpeek Vector Store (MVS), where you can combine them with retrieval, reranking, and filter stages to build end-to-end search and agent-perception pipelines, no model-serving infrastructure to maintain.